• Stat0
  • Difficulty: mid
  • environment outdoor
  • PlaceShadow Rift
  • Citizen of Shadow Rift
    7:+50% Initiative, +10 Hot, 10-15 MP Regen
  • 0:
  • Wanderers Overdrunk
  • Condition: $rift_place
    shadow bat
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:300
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    Reanimated Reanimator
    • head
      meat drop bonus
    • wing
      delevel
    Everfull Dart Holster
    • head
      decrease defence
    • wing
      gain muscle
    75
    2024-10-15
    ?
  • Condition: $rift_place
    shadow cow
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:200
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    Everfull Dart Holster
    • skull
      decrease defence
    69
    2024-09-26
    ?
  • Condition: $rift_place
    shadow devil
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:400
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    Reanimated Reanimator
    • arm
      attacks
    • head
      meat drop bonus
    • leg
      item drop bonus
    Everfull Dart Holster
    • arm
      gain moxie
    • head
      decrease defence
    • leg
      decrease defence
    • tail
      gain mysticality
    • torso
      meat drop bonus
    72
    2024-03-19
    ?
  • Condition: $rift_place
    shadow guy
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:100
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    Reanimated Reanimator
    • arm
      attacks
    • head
      meat drop bonus
    • leg
      item drop bonus
    Everfull Dart Holster
    • arm
      gain moxie
    • head
      decrease defence
    • leg
      decrease defence
    • torso
      meat drop bonus
    2024-09-25
    ?
  • Condition: $rift_place
    shadow hexagon
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [200+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:-10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    81
    2024-10-05
    ?
  • Condition: $rift_place
    shadow orb
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:100
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    89
    2024-03-23
    ?
  • Condition: $rift_place
    shadow prism
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:-10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    25
    2024-10-17
    ?
  • Condition: $rift_place
    shadow slab
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [200+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:200
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    2024-01-15
    ?
  • Condition: $rift_place
    shadow snake
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:300
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    Reanimated Reanimator
    • head
      meat drop bonus
    Everfull Dart Holster
    • head
      decrease defence
    • tail
      gain mysticality
    2024-06-16
    ?
  • Condition: $rift_place
    shadow spider
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:300
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    Reanimated Reanimator
    • head
      meat drop bonus
    • leg
      item drop bonus
    Everfull Dart Holster
    • head
      decrease defence
    • leg
      decrease defence
    2024-08-24
    ?
  • Condition: $rift_place
    shadow stalk
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [100+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:-10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    Everfull Dart Holster
    • stem
      gain mysticality
    76
    2024-04-23
    ?
  • Condition: $rift_place
    shadow tree
    • Attack:[100+5*pref(_shadowRiftCombats)]
    • Defence: [100+5*pref(_shadowRiftCombats)]
    • HP: [200+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:-10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
    85
    2024-09-26
    ?
  • Condition: $shadow_boss
    shadow spire
    • Attack:[300+5*pref(_shadowRiftCombats)]
    • Defence: [300+5*pref(_shadowRiftCombats)]
    • HP: [500+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:-10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
  • Condition: $shadow_boss
    shadow orrery
    • Attack:[300+5*pref(_shadowRiftCombats)]
    • Defence: [300+5*pref(_shadowRiftCombats)]
    • HP: [250+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:-10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
  • Condition: $shadow_boss
    shadow tongue
    • Attack:[300+5*pref(_shadowRiftCombats)]
    • Defence: [300+5*pref(_shadowRiftCombats)]
    • HP: [500+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:200
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
  • Condition: $shadow_boss
    shadow scythe
    • Attack:[300+5*pref(_shadowRiftCombats)]
    • Defence: [300+5*pref(_shadowRiftCombats)]
    • HP: [50+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
  • Condition: $shadow_boss
    shadow cauldron
    • Attack:[300+5*pref(_shadowRiftCombats)]
    • Defence: [300+5*pref(_shadowRiftCombats)]
    • HP: [1000+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:-10000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie
  • Condition: $shadow_boss
    shadow matrix
    • Attack:[300+5*pref(_shadowRiftCombats)]
    • Defence: [300+5*pref(_shadowRiftCombats)]
    • HP: [500+10*pref(_shadowRiftCombats)]
    • Phylum:horror
    • Element:
    • Initiative:1000
    Disarm Entangle Strangle
    El Vibrato restraints
    Hogtie