melty army man
  • Attack:30
  • Defence: 20
  • HP: 30
  • Phylum:dude
  • Element:
  • Initiative:50
Disarm βœ“ Entangle βœ“ Strangle βœ“
El Vibrato restraints βœ“
Hogtie βœ“
Reanimated Reanimator
  • arm
    attacks
  • head
    meat drop bonus
  • leg
    item drop bonus
Everfull Dart Holster
  • arm
    gain moxie
  • head
    decrease defence
  • leg
    decrease defence
  • torso
    meat drop bonus
74
2024-10-28
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  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Battle Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Cemetery Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Crab Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Dessert Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Glass Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Isla Gublar
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Jack's Hideout
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Jungle Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Key Key
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm
    • Citizen of PirateRealm Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Prison Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Red Roger's Fortress
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Signal Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Skull Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Storm Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of The Temple
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Tiki Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—
  • Condition: $pr_island
    • Stat0
    • Difficulty: mid
    • environment outdoor
    • PlacePirateRealm Island
    • Citizen of Trash Island
      1:+15% Item, +25% Meat, +10 Stench
    • 0:
    • Wanderers βœ— Overdrunk βœ—