
- Attack:[pref(glitchItemImplementationCount)*5+1]
- Defence: [pref(glitchItemImplementationCount)*5]
- HP: [pref(glitchItemImplementationCount)*5+1]
- Phylum:construct
- Element:
- Initiative:1
Disarm ✗
Entangle ✗
Strangle ✗
El Vibrato restraints ✗
Hogtie ✗